Drones may find use in simplified motion-capture animation

In a typical motion-capture animation setup, an actor goes through their actions in a studio equipped with multiple cameras. A computer tracks markers on the actor’s body, building a moving 3D “skeleton” that is digitally fleshed out to create the final animated character. Experimental new drone-based tech, however, may make the process much easier…
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Category: Drones

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Animation

ETH Zurich

Filmmaking

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